Extraordinary Facility is a design studio for learning and play. It helps clients and collaborators develop products, services and media that spark curiosity and creativity.
The studio works with clients of all shapes and sizes – from teachers to toymakers. It can help with:
- Research & Strategy
- Curriculum Development
- Product Development
- Service Design
- Information Design
- Instructional Design
- Interaction Design / UX
- Toy and Game Design
Clients come to Extraordinary Facility for its unique balance of rigor and playfulness – its ability to ask the questions needed to help refine and clarify ideas, while also leaving room for exploration, improvisation and serendipity – the raw materials of creative leaps.
The studio’s approach is grounded in Making as Thinking – in building quick, exploratory prototypes as early as possible – which helps form a deeper, more direct understanding of a client’s needs.
Extraordinary Facility also develops its own projects. They allow the studio to experiment and explore, developing new approaches, insights and capabilities, which feed back into client work.
Extraordinary Facility was founded by Matt Brown at the end of 2016. Matt studied Education at Goldsmiths, and Interaction Design at the Royal College of Art. He has been designing award-winning products, services and media for over fifteen years, most recently with the Human Interface Device Prototyping Group at Apple.